Emory Healthcare

Emory Healthcare

August 2022 - April 2023

Sponsor

Emory Healthcare

Team and Responsibilities

Maxwell Nelson - Lead Designer

Maria-Paula Lengua Espejo - Lead Researcher

Tools

Figma, Notion, Google Sheets, Miro

How can we use technology to facilitate self-management practices in patients with Type 2 Diabetes who live in underserved communities?

The Centers for Disease Control and Prevention (CDC) identifies diabetes as one of the leading causes of death in the United States. Its impact has grown disproportionately within underrepresented communities, driven by limited access to healthcare, low health and technology literacy, and a range of sociocultural factors.

To better understand these challenges and design more inclusive solutions, we conducted weekly sessions at a local community center, engaging directly with community members to gather insights and inform our approach.

Exploratory Research

  • Literature Review
  • Field Observations
  • Persona Creation

Existing Prototype Evaluation

  • Heuristics Evaluation
  • Pilot Study
  • Mid-Fi Prototype

Redesign and Evaluation

  • Design Updates
  • Usability Testing
  • Expert Testing

Project Takeaways

Giving back to the community

Our weekly visits to the community center made a significant impression on us, and the seeing the residents' smiles after we assisted them was great!

Gained experience designing for underserved communities

By getting to design for a population that has limited access to technology, we were able to understand exactly how to help them best.

Real-life project solution

As we have established a genuine connection with the individuals at the community center, it would be great if the app could be developed to assist them.

Phase 1: Exploratory Research

Literature findings

Diabetes in underserved communities

Poor self-management practices are a result of low health literacy and barriers to education

Access to technology

Applications on the market and other high-tech devices are normally only accessible to a higher income population

Technology literacy

Current health applications on the market require high-tech literacy which becomes a barrier for adoption with marginalized populations

Field Observations

In August of 2022, we began hosting weekly "technology support" sessions for residents of a local Atlanta affordable housing apartment.

The community center is home to low and moderate income seniors and families.

Over the course of the year we held 28 sessions and analyzed observations from the first 12 weeks.

Community center building

Each session we would note:

Observations
Reflections
Jottings
Site information
Common themes
Differences from past visits

Observation findings

Motivation to learn
Lack of trust
Accessibility
Observation findings showing categories for Motivation to learn, Lack of trust, and Accessibility with sticky notes

Persona creation

Goal

Help build empathy for participants that don't have T2 diabetes and with a higher tech literacy

Method

Persona was built based on observations and literature

Persona card for Lauren Johnson showing demographics, goals, motivations, frustrations, needs, tech behavior and device usage

Phase 2: Existing Prototype Evaluation

We evaluated the prototype that a prior team completed in order to make improvements and create efficiencies where possible.

We decided to evaluate the prototype in two ways:

Heuristics evaluation icon

Heuristics evaluation

Pilot study icon

Pilot study

Heuristics evaluation

Goal

Validate design requirements and uncover design issues

Method

Used 10 Nielsen Heuristics and knowledge from observations

Changes needed to improve design:

Aesthetic and minimalistic design

Focus on clean, uncluttered interfaces with clear visual hierarchy

Consistency and standards

Maintain uniform design patterns and follow platform conventions

Help and documentation

Provide accessible guidance and clear instructions for users

Heuristics evaluation findings

Pilot Study

Goal

Test prototype and gain feedback for future iterations. Observe paths and taps users take to improve navigation.

Method

In-person think-aloud scenario task based testing

Pilot study testing session 1
Pilot study testing session 2
Pilot study testing session 3

Task 1: Complete Onboarding

Gather thoughts on the language and whether it aligns with their anticipated experience of the application.

Task 2: Profile and preferences

Assess the user-friendliness of the existing menu's information architecture.

Task 3: Information about diabetes

Gain insights into the discoverability, significance of topics, and readability of the articles.

Task 4: Enter food information on logs

Determine whether the language (UX writing) and form design are simple and effortless to use.

Key insights from heuristics and pilot test

Personal Information

Add notices of why we are asking personal information

Unexpected Locations

Profile section and preferences are not expected to be in settings

UX Writing

The word “logs” does not convey tracking actions, and “information” doesnt fully convey articles.

"Information here. Oh no settings. Here, profile information and reminders? I think it is to change color and letter size?"

- Participant 2, Translated from Spanish

"My logs? It wasnt a familiar word, I would name it my routine. Sounds better"

- Participant 4, Translated from Spanish

Phase 3: Redesign and evaluation

Design Updates

Based on our research findings and user feedback, we implemented several key design updates to improve the overall user experience and address specific pain points identified during testing.

Appointment scheduling interface update

Simplified Appointment Flow

We streamlined the appointment scheduling process by reducing the number of steps required and implementing a more intuitive calendar interface that clearly indicates available time slots.

Enhanced Status Indicators

Clear visual indicators now show appointment status (confirmed, pending, or completed) to address user confusion about appointment confirmation states.

Improved Refill Progress Tracking

We redesigned the prescription refill interface to provide clearer status updates and estimated pickup times, addressing user confusion about when medications would be ready.

Contextual Action Buttons

Action buttons now dynamically update based on prescription status, eliminating confusion caused by the persistent "Refill Status" button that remained even when viewing status information.

Prescription management interface update
Provider messaging interface update

Enhanced Messaging Features

We added clear file attachment options and visual indicators to make it easier for users to include medical documents in their messages to healthcare providers.

Response Time Expectations

Each message thread now includes estimated response times based on provider availability, addressing user uncertainty about when to expect replies to their inquiries.

Usability Testing

Goals

Evaluate iterations made to designs from pilot feedback and gather input from members of the community center to incorporate their feedback into the subsequent iteration

Method

In-person 45 min think-aloud 4 task based session

Participants

Three senior residents (all female), age 65+

Task 1: Onboarding

Task 2: Setup reminders

Task 3: Find diabetes information

Task 4: Enter records

Usability Analysis

Our usability testing revealed specific insights across the four key tasks we evaluated. Each task provided valuable feedback that informed our final design decisions:

Task 1: Onboarding

All of the users accomplished the task and found it easy and familiar, and some expressed feelings of trust.

Appointment scheduling interface

Task 2: Setup Reminders

Only one user accomplished the task while the other two were not able to discover reminders on their own.

Appointment scheduling interface

Task 3: Find Diabetes Information

All users were able to accomplish the task and mentioned that they didnt have difficulty reading, but that speech-to text could be helpful too.

Appointment scheduling interface

Task 4: Enter Records

All users were able to complete the task, although it took them some time to explore.

Appointment scheduling interface

Expert testing

Goals

Speak with UX accessibility and health industry experts to refine the experience.

Draw a comparison between the perceptions of our target audience regarding the application and the opinions of experts.

Method

In-person 30 minute heuristic evaluation focus on 7 of Nielsen's 10 heuristics

Expert testing heuristic evaluation results

Project Takeaways

Giving back to the community

Our weekly visits to the community center made a significant impression on us, and the seeing the residents' smiles after we assisted them was great!

Gained experience designing for underserved communities

By getting to design for a population that has limited access to technology, we were able to understand exactly how to help them best.

Real-life project solution

As we have established a genuine connection with the individuals at the community center, it would be great if the app could be developed to assist them.